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Mateusz Kusionowicz

Game Developer

Featured Projects

Telegraphist 1920: Beats of War

11/2022 - now

Made strategy-rhythm game for HackYeah 2022 during 24 hours in 6-person team. Won 2nd place in Game Development #1 - Polish Great Battles category and received recognition from Centrum Rozwoju Przemysłów Kreatywnych (CRPK).

Cathead

01/2024 - 01/2024

Created local co-op psychedelic arcade game during KrakJam 2024. Won 5th place. It was my first time in a new team created mainly during the event. My duties: co-designed gameplay loop. designed and implemented all user interface. implemented individual effects for each item. created all audio content including main music track.

Experience

Languages

Masochistic programming language used by majority of websites (TypeScript is a lot better)

JavaScript

1 Year
High-level, dynamically typed programming language

Python

1 Year
Language used in Poland

Polish

Native
Language used as primary communication between humans

English

C1 Level

Development Tools

Ported Platforms